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シェーダに複数 technique が書かれている場合、最初の technique 以外で使用している uniform 変数に値が設定されない
bug
#136
opened Mar 28, 2020 by
lriki
RenderingContext の draw 系関数から Style に関係するステートを削除する
proposal
実装済みの機能を変更する場合に使用する。
#117
opened Jan 9, 2020 by
lriki
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