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MoltenVK is for Apple Darwin (i.e. macOS, iOS, etc.), not Linux. Why, then, are you trying to use MoltenVK from a Linux container? Are you trying to spin up a Docker instance on macOS? (Is that even possible?) |
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Hi -- Does anyone in this community have any experience accelerating 3D applications inside containers (e.g. Docker Desktop) using MoltenVK? I assume the container needs Vulcan drivers, but how does the container connect to the host's hardware accelerated graphics? the application I'm currently working with uses X11 (not Wayland) from inside a Docker container.
Any suggestions as to how to connect a 3D Graphics application built for Linux (x86) using the Vulcan drivers with mesa, connecting to MoltenVK would be very useful to my project.
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