4.11.0 Beta 3
Pre-release
Pre-release
JannisX11
released this
14 Sep 20:21
·
175 commits
to next
since this release
Welcome to the 3rd beta for Blockbench 4.11!
To test this beta, download the required installation files from below, or enable the setting "Update to Pre-releases" inside Blockbench. Enabling this setting will tell Blockbench to always update to the latest pre-release, allowing you to test the latest features.
Please note that pre-release versions in general may be unstable and have more issues than release versions.
To test the web app, visit https://blockbench-dev.netlify.app/
Please report issues you find in the beta, make sure to specify the correct version.
This beta introduces an arm64 architecture build for Windows.
Blockbench_x64_4.11.0-beta.3.exe
is the portable x64 versionBlockbench_4.11.0-beta.3.exe
is the installer for both x64 and arm64Blockbench_arm64_4.11.0-beta.3.exe
is the installer specifically for arm64 (Snapdragon X)
Animation changes
- Added blend transition curve editor for animation controllers!
- Implemented query.state_time
- Improve accuracy of animation playback speed
Settings
- Added FPS Limit setting (#1880)
- Added "Reveal Elements on Select" setting
- Option to disable java block/item pivot export (#2481)
- Changed "Default Preview Paste Behavior" name to "Viewport"
Other changes
- The UV editor is now resizable in sidebars and square by default (#2471)
- Added "Selection only" option in palette generator (#2468)
- Added reset vector option for sliders in context menu
- Hide outliner toggles in modes where they are not used
- Added different name and icons for the beta web app
Technical changes
- Updated electron builder and electron updater
- Allow switching source repository for scenes via console:
PreviewScene.source_repository
- Prepare cullfaces for bedrock support (they can now be enabled with the
cullfaces
feature flag, although there is currently no import/export functionality) - Scenes in the Java Block/Item format are no longer shifted down by 8 pixels
Beta Fixes
- Fixed knife tool not working with inflated tools
- Fixed texture dragging on mobile
- Fixed texture generator progress bar staying open when no elements selected
- Fixed onion skin "above" setting not working correctly before first changed
Fixes
- Fixed panel resizer usable when panel is not in sidebar
- Fixed #2476 support for numpad operator keys
- Fixed texture selection affecting additional pixel in corners
- Fixed potential selection system undo bug