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Keep multi texture occupancy for non box UV models
So Non box UV templates wont generate the same texture twice, texture mirror detection could be nice too
The text was updated successfully, but these errors were encountered:
I could really use this
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380ca10
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Keep multi texture occupancy for non box UV models
So Non box UV templates wont generate the same texture twice, texture mirror detection could be nice too
The text was updated successfully, but these errors were encountered: