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Texture namespace get reverted to "Blockbench" at every reload. #2301

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Azulear opened this issue Apr 26, 2024 · 0 comments
Closed

Texture namespace get reverted to "Blockbench" at every reload. #2301

Azulear opened this issue Apr 26, 2024 · 0 comments

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@Azulear
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Azulear commented Apr 26, 2024

What are you trying to do, and what do you expect to happen?

Setting a new namespace for a texture and it should be the same on every reload of the model.

What happens instead?

The namespace of the texture get reverted to "Blockbench" every time I reload the model.
The namespace get saved into the .bbmodel-file but seems to get ignored on loading / not set to the texture.

Model format in which the issue occurs

Java-Item/-Block

Blockbench variant

Program

Blockbench version

4.9.4 portable

Operating System

Windows 11

Installed Blockbench plugins

none

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