diff --git a/crates/bevy_render/src/mesh/shape/torus.rs b/crates/bevy_render/src/mesh/shape/torus.rs index 4fdc9b13181d53..f22b3c7571114c 100644 --- a/crates/bevy_render/src/mesh/shape/torus.rs +++ b/crates/bevy_render/src/mesh/shape/torus.rs @@ -41,20 +41,16 @@ impl From for Mesh { for side in 0..=torus.subdivisions_sides { let phi = side_stride * side as f32; - let x = theta.cos() * (torus.radius + torus.ring_radius * phi.cos()); - let z = theta.sin() * (torus.radius + torus.ring_radius * phi.cos()); - let y = torus.ring_radius * phi.sin(); - - let tan_ring = Vec3::new( - theta.cos() * phi.sin() * -1.0, - theta.sin() * phi.sin() * -1.0, - phi.cos(), + let position = Vec3::new( + theta.cos() * (torus.radius + torus.ring_radius * phi.cos()), + torus.ring_radius * phi.sin(), + theta.sin() * (torus.radius + torus.ring_radius * phi.cos()), ); - let tan = Vec3::new(theta.sin() * -1.0, theta.cos(), 0.0); - let normal = tan.cross(tan_ring).normalize(); + let center = Vec3::new(torus.radius * theta.cos(), 0., torus.radius * theta.sin()); + let normal = (position - center).normalize(); - positions.push([x, y, z]); + positions.push(position.into()); normals.push(normal.into()); uvs.push([ segment as f32 / torus.subdivisions_segments as f32,