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Sort of like mouse acceleration, but for gyro. Helps a lot with tracking Doom monsters at both close and long range without having to obsessively tweak the gyro sensitivity, as well as minimizing use of the gyro button.
A linear response would be the best choice for curves.
The text was updated successfully, but these errors were encountered:
Sort of like mouse acceleration, but for gyro. Helps a lot with tracking Doom monsters at both close and long range without having to obsessively tweak the gyro sensitivity, as well as minimizing use of the gyro button.
A linear response would be the best choice for curves.
The text was updated successfully, but these errors were encountered: