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SaffronGym.asm
executable file
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SaffronGym.asm
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SaffronGym_Script:
ld hl, wCurrentMapScriptFlags
bit 6, [hl]
res 6, [hl]
call nz, .LoadNames
call EnableAutoTextBoxDrawing
ld hl, SaffronGymTrainerHeader0
ld de, SaffronGym_ScriptPointers
ld a, [wSaffronGymCurScript]
call ExecuteCurMapScriptInTable
ld [wSaffronGymCurScript], a
ret
.LoadNames:
ld hl, .CityName
ld de, .LeaderName
jp LoadGymLeaderAndCityName
.CityName:
db "SAFFRON CITY@"
.LeaderName:
db "SABRINA@"
SaffronGymText_5d048:
xor a
ld [wJoyIgnore], a
ld [wSaffronGymCurScript], a
ld [wCurMapScript], a
ret
SaffronGym_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
dw SaffronGymScript3
SaffronGymScript3:
ld a, [wIsInBattle]
cp $ff
jp z, SaffronGymText_5d048
ld a, $f0
ld [wJoyIgnore], a
SaffronGymText_5d068:
ld a, $a
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
SetEvent EVENT_BEAT_SABRINA
lb bc, TM_PSYWAVE, 1
call GiveItem
jr nc, .BagFull
ld a, $b
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
SetEvent EVENT_GOT_TM46
jr .gymVictory
.BagFull
ld a, $c
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
set BIT_MARSHBADGE, [hl]
ld hl, wBeatGymFlags
set BIT_MARSHBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_SAFFRON_GYM_TRAINER_0, EVENT_BEAT_SAFFRON_GYM_TRAINER_6
jp SaffronGymText_5d048
SaffronGym_TextPointers:
dw SaffronGymText1
dw SaffronGymText2
dw SaffronGymText3
dw SaffronGymText4
dw SaffronGymText5
dw SaffronGymText6
dw SaffronGymText7
dw SaffronGymText8
dw SaffronGymText9
dw SaffronGymText10
dw SaffronGymText11
dw SaffronGymText12
SaffronGymTrainerHeader0:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_0, 3, SaffronGymBattleText1, SaffronGymEndBattleText1, SaffronGymAfterBattleText1
SaffronGymTrainerHeader1:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_1, 3, SaffronGymBattleText2, SaffronGymEndBattleText2, SaffronGymAfterBattleText2
SaffronGymTrainerHeader2:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_2, 3, SaffronGymBattleText3, SaffronGymEndBattleText3, SaffronGymAfterBattleText3
SaffronGymTrainerHeader3:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_3, 3, SaffronGymBattleText4, SaffronGymEndBattleText4, SaffronGymAfterBattleText4
SaffronGymTrainerHeader4:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_4, 3, SaffronGymBattleText5, SaffronGymEndBattleText5, SaffronGymAfterBattleText5
SaffronGymTrainerHeader5:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_5, 3, SaffronGymBattleText6, SaffronGymEndBattleText6, SaffronGymAfterBattleText6
SaffronGymTrainerHeader6:
trainer EVENT_BEAT_SAFFRON_GYM_TRAINER_6, 1, 3, SaffronGymBattleText7, SaffronGymEndBattleText7, SaffronGymAfterBattleText7
db -1 ; end
SaffronGymText1:
text_asm
CheckEvent EVENT_BEAT_SABRINA
jr z, .beginBattle
CheckEventReuseA EVENT_GOT_TM46
jr nz, .afterVictory
call z, SaffronGymText_5d068
call DisableWaitingAfterTextDisplay
jr .done
.afterVictory
ld hl, SaffronGymText_5d16e
call PrintText
jr .done
.beginBattle
ld hl, SaffronGymText_5d162
call PrintText
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, SaffronGymText_5d167
ld de, SaffronGymText_5d167
call SaveEndBattleTextPointers
ldh a, [hSpriteIndex]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $6
ld [wGymLeaderNo], a
ld a, $3
ld [wSaffronGymCurScript], a
.done
jp TextScriptEnd
SaffronGymText_5d162:
text_far _SaffronGymText_5d162
text_end
SaffronGymText_5d167:
text_far _SaffronGymText_5d167
sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
text_promptbutton
text_end
SaffronGymText_5d16e:
text_far _SaffronGymText_5d16e
text_end
SaffronGymText10:
text_far _SaffronGymText_5d173
text_end
SaffronGymText11:
text_far ReceivedTM46Text
sound_get_item_1
text_far _TM46ExplanationText
text_end
SaffronGymText12:
text_far _TM46NoRoomText
text_end
SaffronGymText2:
text_asm
ld hl, SaffronGymTrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SaffronGymText3:
text_asm
ld hl, SaffronGymTrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SaffronGymText4:
text_asm
ld hl, SaffronGymTrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SaffronGymText5:
text_asm
ld hl, SaffronGymTrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SaffronGymText6:
text_asm
ld hl, SaffronGymTrainerHeader4
call TalkToTrainer
jp TextScriptEnd
SaffronGymText7:
text_asm
ld hl, SaffronGymTrainerHeader5
call TalkToTrainer
jp TextScriptEnd
SaffronGymText8:
text_asm
ld hl, SaffronGymTrainerHeader6
call TalkToTrainer
jp TextScriptEnd
SaffronGymText9:
text_asm
CheckEvent EVENT_BEAT_SABRINA
jr nz, .asm_5d1dd
ld hl, SaffronGymText_5d1e6
call PrintText
jr .asm_5d1e3
.asm_5d1dd
ld hl, SaffronGymText_5d1eb
call PrintText
.asm_5d1e3
jp TextScriptEnd
SaffronGymText_5d1e6:
text_far _SaffronGymText_5d1e6
text_end
SaffronGymText_5d1eb:
text_far _SaffronGymText_5d1eb
text_end
SaffronGymBattleText1:
text_far _SaffronGymBattleText1
text_end
SaffronGymEndBattleText1:
text_far _SaffronGymEndBattleText1
text_end
SaffronGymAfterBattleText1:
text_far _SaffronGymAfterBattleText1
text_end
SaffronGymBattleText2:
text_far _SaffronGymBattleText2
text_end
SaffronGymEndBattleText2:
text_far _SaffronGymEndBattleText2
text_end
SaffronGymAfterBattleText2:
text_far _SaffronGymAfterBattleText2
text_end
SaffronGymBattleText3:
text_far _SaffronGymBattleText3
text_end
SaffronGymEndBattleText3:
text_far _SaffronGymEndBattleText3
text_end
SaffronGymAfterBattleText3:
text_far _SaffronGymAfterBattleText3
text_end
SaffronGymBattleText4:
text_far _SaffronGymBattleText4
text_end
SaffronGymEndBattleText4:
text_far _SaffronGymEndBattleText4
text_end
SaffronGymAfterBattleText4:
text_far _SaffronGymAfterBattleText4
text_end
SaffronGymBattleText5:
text_far _SaffronGymBattleText5
text_end
SaffronGymEndBattleText5:
text_far _SaffronGymEndBattleText5
text_end
SaffronGymAfterBattleText5:
text_far _SaffronGymAfterBattleText5
text_end
SaffronGymBattleText6:
text_far _SaffronGymBattleText6
text_end
SaffronGymEndBattleText6:
text_far _SaffronGymEndBattleText6
text_end
SaffronGymAfterBattleText6:
text_far _SaffronGymAfterBattleText6
text_end
SaffronGymBattleText7:
text_far _SaffronGymBattleText7
text_end
SaffronGymEndBattleText7:
text_far _SaffronGymEndBattleText7
text_end
SaffronGymAfterBattleText7:
text_far _SaffronGymAfterBattleText7
text_end