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Cannot open OpModes in v6.1 Blocks offline editor #71

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lizlooney opened this issue Dec 25, 2020 · 5 comments
Closed

Cannot open OpModes in v6.1 Blocks offline editor #71

lizlooney opened this issue Dec 25, 2020 · 5 comments
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@lizlooney
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@lizlooney lizlooney added the bug Something isn't working label Dec 25, 2020
@lizlooney lizlooney self-assigned this Dec 25, 2020
@texasdiaz
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Can verify this behavior. I cannot open existing OpModes nor can I create new OpModes using the v6.1 Blocks Offline Editor. When I attempt it, the page looks like it attempts to load and then fails to a white block diagram (empty page other than the Blocks menu headers).

@NoahAndrews
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This has been fixed for the next release.

@texasdiaz
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Any idea when the "next release" will happen? Unfortunately the vast majority of my programming team is "remote" without hardware, and by upgrading everything we have to 6.1 (before we realized this was an issue) we're pretty much dead in the water on the development front.

@NoahAndrews
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NoahAndrews commented Feb 17, 2021

@texasdiaz I don't speak for FTC so I can't give a specific date, but it should be quite soon.

More helpfully, I have a workaround for the meantime:

  1. Open the blocks/FtcBlocks_common.js file from the unzipped offline editor in a text editor like Notepad++.
  2. Delete the line of code that contains Blockly.prompt = parent.showPrompt;.

See example here:

image

@NoahAndrews
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Version 6.2 is out now, and fixes this issue.

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