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Use conformance mode for MSVC build
Linux build #1358: Commit 116bb27 pushed by TheMostDiligent
November 16, 2023 18:20 12m 29s master
November 16, 2023 18:20 12m 29s
TextureBaseGL::CopyData: fixed issue with binding texture to 0 target
Linux build #1355: Commit 3c1755e pushed by TheMostDiligent
November 12, 2023 23:26 15m 51s master
November 12, 2023 23:26 15m 51s
GLContextState: reworked bound textures tracking
Linux build #1352: Commit e4b2513 pushed by TheMostDiligent
November 12, 2023 20:02 15m 19s master
November 12, 2023 20:02 15m 19s
Graphics utilities: updated CreateUniformBuffer function to clear CPU…
Linux build #1347: Commit a803763 pushed by TheMostDiligent
November 10, 2023 07:06 13m 22s master
November 10, 2023 07:06 13m 22s
GLSLDefinitions: added option for the client to use gl_PointSize by d…
Linux build #1345: Commit abdf2bc pushed by TheMostDiligent
November 7, 2023 22:12 21m 0s master
November 7, 2023 22:12 21m 0s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
Linux build #1343: Commit 6b79351 pushed by TheMostDiligent
November 5, 2023 20:23 15m 22s master
November 5, 2023 20:23 15m 22s
DiligentCore.NET: Fixed the method IShaderResourceVariable:SetArray
Linux build #1338: Commit 464571d pushed by TheMostDiligent
October 28, 2023 19:54 15m 33s master
October 28, 2023 19:54 15m 33s
BuildGLSLSourceString: throw exception in case of HLSL to GLSL conver…
Linux build #1335: Commit a5e20cc pushed by TheMostDiligent
October 23, 2023 06:33 19m 39s master
October 23, 2023 06:33 19m 39s
TextureFormatAttribs: added IsDepthStencil convenience method
Linux build #1333: Commit 84f9ec9 pushed by TheMostDiligent
October 22, 2023 21:17 15m 42s master
October 22, 2023 21:17 15m 42s
Some improvements to CMake output
Linux build #1331: Commit 874fa54 pushed by TheMostDiligent
October 21, 2023 05:42 15m 57s master
October 21, 2023 05:42 15m 57s
Added reference to the main repo for supported platforms and features…
Linux build #1329: Commit c482417 pushed by TheMostDiligent
October 21, 2023 03:46 18m 50s master
October 21, 2023 03:46 18m 50s
CMake: improved output when checking for D3D11/D3D12 support
Linux build #1327: Commit c3bf4e1 pushed by TheMostDiligent
October 21, 2023 01:21 18m 6s master
October 21, 2023 01:21 18m 6s
GitHub Actions: removed Win8.1 build configuration as there is no Win…
Linux build #1325: Commit ae0472d pushed by TheMostDiligent
October 20, 2023 23:56 17m 45s master
October 20, 2023 23:56 17m 45s
Added COLOR_MASK_RGB enum value
Linux build #1315: Commit 29ed96c pushed by TheMostDiligent
October 16, 2023 21:56 18m 4s master
October 16, 2023 21:56 18m 4s
D3D12: fixed stencil-only SRVs
Linux build #1313: Commit 11d25e0 pushed by TheMostDiligent
October 14, 2023 16:13 17m 35s master
October 14, 2023 16:13 17m 35s
Draw command test: added separate position/color buffers test
Linux build #1311: Commit 946f4d4 pushed by TheMostDiligent
October 10, 2023 07:13 17m 23s master
October 10, 2023 07:13 17m 23s
VAO Cache: improved error message about missing vertex buffers
Linux build #1307: Commit ac8518f pushed by TheMostDiligent
October 9, 2023 23:59 20m 22s master
October 9, 2023 23:59 20m 22s
Fixed a few remaining MSVC conformance mode issues
Linux build #1305: Commit 961ec5b pushed by TheMostDiligent
October 9, 2023 05:55 16m 23s master
October 9, 2023 05:55 16m 23s
Improved input layout automatic offset and stride handling
Linux build #1302: Commit 00464ed pushed by TheMostDiligent
October 7, 2023 20:52 18m 4s master
October 7, 2023 20:52 18m 4s
IDeviceContext::TransitionShaderResources removed unused pPipelineSta…
Linux build #1300: Commit 2ad7e7a pushed by TheMostDiligent
October 7, 2023 02:31 15m 41s master
October 7, 2023 02:31 15m 41s
MemoryShaderSourceFileInfo: added convenience constructor that takes …
Linux build #1296: Commit 0981e67 pushed by TheMostDiligent
October 6, 2023 21:41 18m 8s master
October 6, 2023 21:41 18m 8s
ShaderSourceFactoryUtils: fixed missing const
Linux build #1294: Commit ca3908f pushed by TheMostDiligent
October 6, 2023 06:31 15m 53s master
October 6, 2023 06:31 15m 53s
ShaderMacroHelper: added Find method
Linux build #1285: Commit 1422201 pushed by TheMostDiligent
October 4, 2023 22:10 15m 58s master
October 4, 2023 22:10 15m 58s
Fixed a few spelling issues
Linux build #1283: Commit e26b7c4 pushed by TheMostDiligent
October 3, 2023 15:01 18m 57s master
October 3, 2023 15:01 18m 57s
Fixed staging buffers in WebGL (fix #412)
Linux build #1278: Commit f671cf8 pushed by TheMostDiligent
October 2, 2023 04:33 21m 50s master
October 2, 2023 04:33 21m 50s
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