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I believe optimally the player color would be part of the object's model. Models could have neutral parts and parts that are rendered with the player color. An example that doesn't necessarily fit the theme would be a person, with skin that is rendered the same way for everyone, but with clothes that are colored based on the player.
Indy2222
changed the title
Drow colored bars on all entities
Draw colored bars on all entities
Oct 1, 2023
So it is possible to visually distinguish to which player it belongs (each player has a different color).
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