fix RigidBody without Collider problem #189
Workflow file for this run
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# Build and run tests for ReactPhysics3D | |
name: build | |
# Controls when the action will run. Triggers the workflow on push | |
on: | |
push: | |
branches: | |
- master | |
- develop | |
pull_request: | |
release: | |
# A workflow run is made up of one or more jobs that can run sequentially or in parallel | |
jobs: | |
# This workflow contains a single job called "build" | |
build: | |
# The type of runner that the job will run on | |
name: ${{ matrix.config.name }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Linux / GCC (Debug, Single Precision)", | |
os: ubuntu-latest, | |
build_type: "Debug", | |
cc: "gcc", | |
cxx: "g++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "Linux / GCC (Release, Single Precision)", | |
os: ubuntu-latest, | |
build_type: "Release", | |
cc: "gcc", | |
cxx: "g++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "Linux / GCC (Debug, Double Precision)", | |
os: ubuntu-latest, | |
build_type: "Debug", | |
cc: "gcc", | |
cxx: "g++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: true, | |
coverage: false, | |
} | |
- { | |
name: "Linux / GCC (Release, Double Precision)", | |
os: ubuntu-latest, | |
build_type: "Release", | |
cc: "gcc", | |
cxx: "g++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: true, | |
coverage: false, | |
} | |
- { | |
name: "Linux / Clang (Debug, Single Precision)", | |
os: ubuntu-latest, | |
build_type: "Debug", | |
cc: "clang", | |
cxx: "clang++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "Linux / Clang (Release, Single Precision)", | |
os: ubuntu-latest, | |
build_type: "Release", | |
cc: "clang", | |
cxx: "clang++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "Linux / Clang (Debug, Double Precision)", | |
os: ubuntu-latest, | |
build_type: "Debug", | |
cc: "clang", | |
cxx: "clang++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: true, | |
coverage: false, | |
} | |
- { | |
name: "Linux / Clang (Release, Double Precision)", | |
os: ubuntu-latest, | |
build_type: "Release", | |
cc: "clang", | |
cxx: "clang++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: true, | |
coverage: false, | |
} | |
- { | |
name: "Windows / MSVC (Debug, Single Precision)", | |
os: windows-latest, | |
build_type: "Debug", | |
cc: "cl", | |
cxx: "cl", | |
cxx_flags: "", | |
generators: "Visual Studio 17 2022", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "Windows / MSVC (Release, Single Precision)", | |
os: windows-latest, | |
build_type: "Release", | |
cc: "cl", | |
cxx: "cl", | |
cxx_flags: "", | |
generators: "Visual Studio 17 2022", | |
double_precision: false, | |
coverage: false, | |
} | |
# Commented because this is currently not working because of issue with running app on MinGW on github runner | |
#- { | |
# name: "Windows / MinGW (Debug, Single Precision)", | |
# os: windows-latest, | |
# build_type: "Debug", | |
# cc: "gcc", | |
# cxx: "g++", | |
# cxx_flags: "-Wall -Wextra -pedantic", | |
# generators: "Ninja", | |
# double_precision: false, | |
# coverage: false, | |
#} | |
#- { | |
# name: "Windows / MinGW (Release, Single Precision)", | |
# os: windows-latest, | |
# build_type: "Release", | |
# cc: "gcc", | |
# cxx: "g++", | |
# cxx_flags: "-Wall -Wextra -pedantic", | |
# generators: "Ninja", | |
# double_precision: false, | |
# coverage: false, | |
#} | |
- { | |
name: "MacOS / Clang (Debug, Single Precision)", | |
os: macos-latest, | |
build_type: "Debug", | |
cc: "clang", | |
cxx: "clang++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "MacOS / Clang (Release, Single Precision)", | |
os: macos-latest, | |
build_type: "Release", | |
cc: "clang", | |
cxx: "clang++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: false, | |
} | |
- { | |
name: "Code Coverage", | |
os: ubuntu-latest, | |
build_type: "Debug", | |
cc: "gcc", | |
cxx: "g++", | |
cxx_flags: "-Wall -Wextra -pedantic", | |
generators: "Ninja", | |
double_precision: false, | |
coverage: true, | |
} | |
steps: | |
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it | |
- uses: actions/checkout@v2 | |
- name: Print env | |
run: | | |
echo github.event.action: ${{ github.event.action }} | |
echo github.event_name: ${{ github.event_name }} | |
- name: Install dependencies on Windows | |
if: startsWith(matrix.config.os, 'windows') | |
run: | | |
choco install ninja cmake | |
ninja --version | |
cmake --version | |
- name: Install dependencies on Linux | |
if: startsWith(matrix.config.os, 'ubuntu') | |
run: | | |
sudo apt-get update | |
sudo apt-get install ninja-build cmake lcov valgrind | |
ninja --version | |
cmake --version | |
gcc --version | |
clang --version | |
- name: Install dependencies on MacOS | |
if: startsWith(matrix.config.os, 'macos') | |
run: | | |
brew install cmake ninja | |
ninja --version | |
cmake --version | |
- name: CMake Configure | |
shell: bash | |
env: | |
CC: ${{ matrix.config.cc }} | |
CXX: ${{ matrix.config.cxx }} | |
run: | | |
mkdir build | |
cmake \ | |
-S . \ | |
-B build \ | |
-DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} \ | |
-DRP3D_DOUBLE_PRECISION_ENABLED=${{ matrix.config.double_precision }} \ | |
-DRP3D_CODE_COVERAGE_ENABLED=${{ matrix.config.coverage }} \ | |
-DCODE_COVERAGE_VERBOSE=True \ | |
-DRP3D_COMPILE_TESTS=True \ | |
-DCMAKE_CXX_FLAGS="${{ matrix.config.cxx_flags }}" \ | |
-G "${{ matrix.config.generators }}" \ | |
- name: Build | |
shell: bash | |
run: cmake --build build/ --config ${{ matrix.config.build_type }} | |
- name: Install Library on Linux/MacOS | |
if: ${{ !startsWith(matrix.config.os, 'windows') }} | |
shell: bash | |
run: sudo cmake --install build/ --config ${{ matrix.config.build_type }} | |
- name: Install Library on Windows | |
if: startsWith(matrix.config.os, 'windows') | |
shell: bash | |
run: cmake --install build/ --config ${{ matrix.config.build_type }} | |
- name: Run Unit Tests (Linux / MacOS / Windows MinGW) | |
if: ${{ !startsWith(matrix.config.os, 'windows') }} | |
shell: bash | |
run: ./build/test/tests | |
- name: Run Unit Tests (Windows MSVC) | |
if: ${{ startsWith(matrix.config.name, 'Windows / MSVC') }} | |
shell: bash | |
run: "./build/test/${{ matrix.config.build_type }}/tests.exe" | |
- name: Build Hello World | |
if: ${{ !matrix.config.coverage }} | |
shell: bash | |
env: | |
CC: ${{ matrix.config.cc }} | |
CXX: ${{ matrix.config.cxx }} | |
run: | | |
mkdir build_hello_world | |
cmake \ | |
-S helloworld \ | |
-B build_hello_world \ | |
-DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} \ | |
-DCMAKE_EXE_LINKER_FLAGS=-no-pie \ | |
-DCMAKE_CXX_FLAGS="${{ matrix.config.cxx_flags }}" \ | |
-G "${{ matrix.config.generators }}" | |
cmake --build build_hello_world/ --config ${{ matrix.config.build_type }} | |
- name: Run Hello World (Linux / MacOS / Windows MinGW) | |
if: ${{ !startsWith(matrix.config.name, 'Windows / MSVC') && !matrix.config.coverage }} | |
shell: bash | |
run: "./build_hello_world/helloworld" | |
- name: Run Hello World (Windows MSVC) | |
if: ${{ startsWith(matrix.config.name, 'Windows / MSVC') }} | |
shell: bash | |
run: "./build_hello_world/${{ matrix.config.build_type }}/helloworld.exe" | |
- name: Memory Leaks Test | |
if: ${{ startsWith(matrix.config.name, 'Linux / GCC (Debug, Single Precision)') }} | |
shell: bash | |
run: valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes --verbose --error-exitcode=1 ./build/test/tests | |
- name: Compute Code Coverage | |
if: ${{ matrix.config.coverage }} | |
env: | |
CC: ${{ matrix.config.cc }} | |
CXX: ${{ matrix.config.cxx }} | |
shell: bash | |
run: | | |
cmake --build build/ --target coverage | |
- name: Upload coverage to Codecov | |
if: ${{ matrix.config.coverage }} | |
uses: codecov/codecov-action@v2 | |
with: | |
fail_ci_if_error: true | |
verbose: false | |