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en-US.json
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{
"DISPLAY_INIT": "EN",
"DISPLAY_NAME": "English",
"EDIT.SAVE": "Save",
"EDIT.DELETE": "Delete",
"EDIT.OK": "OK",
"EDIT.CANCEL": "Cancel",
"EDIT.INSERT_TEMPLATE": "Insert Template Key",
"MESSAGE.WRITE_SETTINGS_ERROR": "An error ocurred while trying to write your settings to a file.\n\nMake sure that the program contains permissions to write files in the current folder it's located at.",
"MESSAGE.COPY_FILES_ERROR": "An error ocurred while trying to copy your files to the selected location.\n\nMake sure that the program contains permissions to write files to the destination.\nPath: {0}",
"MESSAGE.IMPORT_SAVE_ERROR": "Error trying to import your save.",
"MESSAGE.WRITE_SAVE_ERROR": "An error ocurred while trying to write your saves to a file.\n\nMake sure that the program contains permissions to write files to the destination.\nPath: {0}",
"MESSAGE.SAVE_LOCATION_RESET": "Save data location has been reset to default.",
"MESSAGE.SAVE_LOCATION_RESET.TITLE": "Reset Custom Data Location",
"MESSAGE.UPDATE_AVAILABLE": "A new update have been released on GitHub.\n\nWould you like to automatically download and update to the new version?",
"MESSAGE.UPDATE_AVAILABLE.TITLE": "New update available",
"MESSAGE.UPDATE_UNAVAILABLE": "No updates are currently available.",
"MESSAGE.UPDATE_UNAVAILABLE.TITLE": "No updates available",
"MESSAGE.UPDATE_SUCCESS": "Successfully downloaded update: {0}\nOpen 'ToNSaveManager' again to continue...",
"MESSAGE.UPDATE_FAILED": "Automatic update has failed. Try using the file 'update.bat' instead.\nPlease report this error on the GitHub page.",
"MESSAGE.LARGE_LOG_WARNING": "You are about to parse a very large VRChat log file!\nFile Name: {0}\nFile Size: {1}\n\nScanning this log file for save codes will take some extra time.\nWould you like to continue reading this file?",
"MESSAGE.LARGE_LOG_WARNING.TITLE": "PARSING LARGE LOG FILE!",
"MESSAGE.COPY_TO_CLIPBOARD": "Copied to clipboard!\n\nYou can now paste the code in game.",
"MESSAGE.COPY_TO_CLIPBOARD.TITLE": "Copied",
"MAIN.SETTINGS": "Settings",
"MAIN.SETTINGS.TT": "Configure other options under the settings menu.",
"MAIN.OBJECTIVES": "Objectives",
"MAIN.OBJECTIVES.TT": "Keep track of in game unlockables.",
"MAIN.WIKI": "Wiki",
"MAIN.WIKI.TT": "Visit the wiki \"terror.moe\" for more useful information.",
"MAIN.SUPPORT.TT": "Buy Me A Coffee ❤️",
"MAIN.STATS": "Stats",
"MAIN.STATS.TT": "Display a list of tracked stats.",
"MAIN.CTX_IMPORT": "Import",
"MAIN.CTX_IMPORT.TITLE": "Import Save Code",
"MAIN.CTX_RENAME": "Rename",
"MAIN.CTX_RENAME.TITLE": "Set Collection Name",
"MAIN.CTX_DELETE": "Delete",
"MAIN.CTX_DELETE_ALL.TITLE": "Deleting Collection: {0}",
"MAIN.CTX_DELETE_ALL.SUBTITLE": "Are you SURE that you want to delete this collection?\n\nEvery save code from '{0}' will be permanently deleted.\n\nThis operation is not reversible!",
"MAIN.CTX_DELETE_ENTRY.TITLE": "Deleting Entry: {0}",
"MAIN.CTX_DELETE_ENTRY.SUBTITLE": "Are you SURE that you want to delete this entry?\n\nYour save '{0}' will be permanently deleted.\n\nThis operation is not reversible!",
"MAIN.CTX_ADD_TO": "Add to",
"MAIN.CTX_ADD_TO.NEW": "New Collection",
"MAIN.CTX_ADD_TO.NEW.TT": "Add this entry to a new collection.",
"MAIN.CTX_EDIT_NOTE": "Edit note",
"MAIN.CTX_EDIT_NOTE.TITLE": "Note Editor",
"MAIN.CTX_BACKUP": "Backup",
"MAIN.CTX_BACKUP.TT": "Force upload a backup of this code to Discord as a file... Requires \"$$SETTINGS.DISCORDWEBHOOKENABLED$$\" to be enabled under \"$$MAIN.SETTINGS$$\"",
"MAIN.ENTRY_NOTE": "Note:",
"MAIN.ENTRY_ROUND": "Round Type:",
"MAIN.ENTRY_TERRORS": "Terrors in round:",
"MAIN.ENTRY_PLAYERS": "Players in room:",
"MAIN.ENTRY_MAP": "Map:",
"MAIN.ENTRY_WARNING": "$$SAVE.TAG_X$$ Warning!! This save was generated before you loaded your Save Code.\nIf you are not a new player, go back one save and load that instead.",
"MAIN.ENTRY_COPIED": "COPIED TO CLIPBOARD!",
"ROUND_TYPE.INTERMISSION": "Intermission",
"ROUND_TYPE.CLASSIC": "Classic",
"ROUND_TYPE.FOG": "Fog",
"ROUND_TYPE.PUNISHED": "Punished",
"ROUND_TYPE.SABOTAGE": "Sabotage",
"ROUND_TYPE.CRACKED": "Cracked",
"ROUND_TYPE.BLOODBATH": "Bloodbath",
"ROUND_TYPE.DOUBLE_TROUBLE": "Double Trouble",
"ROUND_TYPE.EX": "EX",
"ROUND_TYPE.GHOST": "Ghost",
"ROUND_TYPE.UNBOUND": "Unbound",
"ROUND_TYPE.MIDNIGHT": "Midnight",
"ROUND_TYPE.ALTERNATE": "Alternate",
"ROUND_TYPE.FOG_ALTERNATE": "Fog (Alternate)",
"ROUND_TYPE.GHOST_ALTERNATE": "Ghost (Alternate)",
"ROUND_TYPE.MYSTIC_MOON": "Mystic Moon",
"ROUND_TYPE.BLOOD_MOON": "Blood Moon",
"ROUND_TYPE.TWILIGHT": "Twilight",
"ROUND_TYPE.SOLSTICE": "Solstice",
"ROUND_TYPE.RUN": "RUN",
"ROUND_TYPE.EIGHT_PAGES": "Eight Pages",
"ROUND_TYPE.GIGABYTE": "GIGABYTE",
"ROUND_TYPE.COLD_NIGHT": "Cold Night",
"ROUND_TYPE.CUSTOM": "Custom",
"SAVE.TAG_R": "🔄",
"SAVE.TAG_W": "🏆",
"SAVE.TAG_D": "🔌",
"SAVE.TAG_L": "💀",
"SAVE.TAG_X": "❗",
"SAVE.TAG_B": "😇",
"SAVE.TAG_C": "✅",
"SETTINGS.CHECK_UPDATE": "Check For Updates",
"SETTINGS.OPEN_DATA_BTN": "Data",
"SETTINGS.OPEN_DATA_BTN.TT": "Open save data folder.",
"SETTINGS.VERSION": "Current Version: {0}",
"SETTINGS.CUSTOM_DATA_FOLDER": "Custom Data Folder",
"SETTINGS.CUSTOM_DATA_PICK_FOLDER": "Pick Folder",
"SETTINGS.CUSTOM_DATA_RESET_DEFAULT": "Reset to Default",
"SETTINGS.GROUP.GENERAL": "General",
"SETTINGS.LOGUPDATERATE": "(Set Update Rate)",
"SETTINGS.LOGUPDATERATE.TT": "Sets the update rate of the log parsing process. A lower interval means faster responses but higher CPU usage.",
"SETTINGS.LOGUPDATERATE.TITLE": "Set Update Rate (Milliseconds)",
"SETTINGS.SKIPPARSEDLOGS": "Skip Parsed Logs (!)",
"SETTINGS.SKIPPARSEDLOGS.TT": "Skip old parsed log files that were already processed and saved.\nOnly disable this if you accidentally deleted a save code.",
"SETTINGS.WEBSOCKETENABLED": "WebSocket API Server",
"SETTINGS.WEBSOCKETENABLED.TT": "Enables the WebSocket API server that will broadcast different events like Terror names, Maps, Round Type, etc...\nThis is a highly technical feature for developers to create cool web apps for purposes like advanced OBS overlays or local web interfaces.",
"SETTINGS.WEBTRACKERCOMPATIBILITY": "Live Tracker Compatibility",
"SETTINGS.WEBTRACKERCOMPATIBILITY.TT": "Provides compatibility for the live tracker at 'tontrack.me'",
"SETTINGS.AUTOCOPY": "Auto Clipboard Copy",
"SETTINGS.AUTOCOPY.TT": "Automatically copy new save codes to clipboard.",
"SETTINGS.COPYONOPEN": "Copy On Open",
"SETTINGS.COPYONOPEN.TT": "Automatically copy recent save code when you open this app.",
"SETTINGS.COPYONJOIN": "Copy On Join",
"SETTINGS.COPYONJOIN.TT": "Automatically copy recent save code when you join another room.",
"SETTINGS.COPYONSAVE": "Copy On Save",
"SETTINGS.COPYONSAVE.TT": "Automatically copy new saves when you play.",
"SETTINGS.SAVENAMES": "Collect Player Names",
"SETTINGS.SAVENAMES.TT": "Save codes will show players in the instance at the time of saving.",
"SETTINGS.SAVEROUNDINFO": "Save Round Info",
"SETTINGS.SAVEROUNDINFO.TT": "Save codes will display the last round type and terror names.",
"SETTINGS.SAVEROUNDNOTE": "Automatic Note",
"SETTINGS.SAVEROUNDNOTE.TT": "Automatically set a note when a save is created.",
"SETTINGS.SAVEROUNDNOTE_EDIT": "(Edit)",
"SETTINGS.SAVEROUNDNOTE_EDIT.TT": "Set a custom template for the generated note content.",
"SETTINGS.SAVEROUNDNOTE.TITLE": "Automatic Note Template",
"SETTINGS.SHOWWINLOSE": "Show Save Symbols",
"SETTINGS.SHOWWINLOSE.TT": "Entries will show a tag based on the source that triggered the save.\n$$SAVE.TAG_R$$ Respawned.\n$$SAVE.TAG_W$$ Survived.\n$$SAVE.TAG_D$$ Disconnected.\n$$SAVE.TAG_X$$ Load Save Reminder.\n$$SAVE.TAG_L$$ Died. (Unused)",
"SETTINGS.GROUP.DISCORD": "Discord Integration",
"SETTINGS.DISCORDWEBHOOKENABLED": "Auto Discord Backup (Webhook)",
"SETTINGS.DISCORDWEBHOOKENABLED.TT": "Automatically saves your new codes to a Discord channel using a webhook integration.",
"SETTINGS.DISCORDWEBHOOK.TITLE": "Discord Webhook URL",
"SETTINGS.DISCORDWEBHOOKINVALID": "The URL you provided does not match a discord webhook url.\n\nMake sure you created your webhook and copied the url correctly.",
"SETTINGS.DISCORDWEBHOOKINVALID.TITLE": "Invalid Webhook URL",
"SETTINGS.DISCORDWEBHOOK.LABEL_PLAYER": "**Player**: `{0}`",
"SETTINGS.DISCORDWEBHOOK.LABEL_ROUND": "**Round Type**: `{0}`",
"SETTINGS.DISCORDWEBHOOK.LABEL_TERRORS": "**Terrors in Round**: `{0}`",
"SETTINGS.DISCORDWEBHOOK.LABEL_TERRORS_SPLIT": "`, `",
"SETTINGS.DISCORDWEBHOOK.LABEL_COUNT": "**Player Count**: `{0}`",
"SETTINGS.DISCORDWEBHOOK.LABEL_NOTE": "**Note**: `{0}`",
"SETTINGS.DISCORDWEBHOOK.LABEL_MAP": "**Map**: `{0}`",
"SETTINGS.DISCORDRICHPRESENCE": "Enable Rich Presence",
"SETTINGS.DISCORDRICHPRESENCE.TT": "Show your friends on Discord that you are playing Terrors of Nowhere using Discord's Rich Presence activity.",
"SETTINGS.DISCORDRICHPRESENCE_EDIT": "(Edit)",
"SETTINGS.DISCORDRICHPRESENCE_EDIT.TT": "Edit a custom template for this custom text field.",
"SETTINGS.DISCORDRICHPRESENCE_EDIT.TITLE": "Edit Custom Template",
"SETTINGS.DISCORDCUSTOMSTATE": "Custom State Text",
"SETTINGS.DISCORDCUSTOMSTATE.TT": "Customize the state text on top of the Rich Presence activity.",
"SETTINGS.DISCORDCUSTOMDETAILS": "Custom Details Text",
"SETTINGS.DISCORDCUSTOMDETAILS.TT": "Customize the details text displayed at bottom of the Rich Presence activity.",
"SETTINGS.DISCORDCUSTOMIMAGETEXT": "Custom Image Text",
"SETTINGS.DISCORDCUSTOMIMAGETEXT.TT": "Customize the text that appears when hovering over the large image on the Rich Presence activity.",
"SETTINGS.DISCORDCUSTOMICONTEXT": "Custom Icon Text",
"SETTINGS.DISCORDCUSTOMICONTEXT.TT": "Customize the text that appears when hovering over the small icon image on the Rich Presence activity.",
"SETTINGS.DISCORDCUSTOMSTARTTEXT": "Custom Start Text",
"SETTINGS.DISCORDCUSTOMSTARTTEXT.TT": "Customize the text that appears when hovering over the large image while a new round is about to start.",
"SETTINGS.ROUNDINFOTOFILE": "Round Info To File",
"SETTINGS.ROUNDINFOTOFILE.TT": "Write round information to a file. (Such as terror name, map name, round type, etc.)\nThese files can be used in streaming tools like OBS to give your viewers more information about your current pain and suffering.",
"SETTINGS.ROUNDINFOTOFILE_ADD": "(Create New Template File)",
"SETTINGS.ROUNDINFOTOFILE_ADD.TT": "Create a new file entry and define a template for the content.",
"SETTINGS.ROUNDINFOTOFILE_EDIT.TITLE": "Editing: {0}",
"SETTINGS.ROUNDINFOTOFILE_DELETE.TITLE": "Deleting Template: {0}",
"SETTINGS.ROUNDINFOTOFILE_DELETE.MESSAGE": "Are you sure you want to delete this template file?\nFile Name: {0}",
"SETTINGS.ROUNDINFOTOFILE_ADD.TITLE": "Create New Template",
"SETTINGS.ROUNDINFOTOFILE_FILE_EXISTS.MESSAGE": "The file {0} is already registered in another template entry.",
"SETTINGS.ROUNDINFOTOFILE_NOKEYS.MESSAGE": "This template does not contain any Stats key.\n\nYou can open the Stats window and right click on the stats you would like to copy.",
"SETTINGS.GROUP.OSC": "OSC",
"SETTINGS.OSCENABLED": "Send OSC Parameters",
"SETTINGS.OSCENABLED.TT": "Sends avatar parameters to VRChat using OSC.\nRight click this entry to open documentation about parameter names and types.",
"SETTINGS.OSCSENDCHATBOX": "Send Chatbox Message",
"SETTINGS.OSCSENDCHATBOX.TT": "Sends ToN information to the VRChat Chatbox.\nCustomize the message template.",
"SETTINGS.OSCSENDCHATBOX.TITLE": "Set Chatbox Message Template",
"SETTINGS.OSCSENDCHATBOX_EDIT": "(Edit)",
"SETTINGS.OSCSENDCHATBOX_EDIT.TT": "Customize the message template to be displayed in the chatbox.",
"SETTINGS.OSCSENDCOLOR": "Send Terror Color",
"SETTINGS.OSCSENDCOLOR.TT": "Sends the current Terror color represented as {3}.\nColor will be sent as 3 FLOAT parameters:\n- {0}\n- {1}\n- {2}",
"SETTINGS.OSCSENDCOLORFORMAT": "Change Color Format",
"SETTINGS.OSCSENDCOLORFORMAT.TT": "Alternates the current color format for the values to send with OSC.\nAvailable formats are HSV, HSL, RGB and RGB32",
"SETTINGS.OSCDAMAGEDEVENT": "Send Damage Event",
"SETTINGS.OSCDAMAGEDEVENT.TT": "Sends a damage event to an INT parameter, the number represents the damage value received.\nThe value will be sent to a parameter named 'ToN_Damaged' then it will reset to 0 after the interval.\nIf the player dies, damage value will be 255 for maximum pain.",
"SETTINGS.OSCDAMAGEDEVENT_EDIT": "(Set Interval)",
"SETTINGS.OSCDAMAGEDEVENT_EDIT.TT": "Sets the interval (in milliseconds) between sending the damage event and resetting it back to zero.",
"SETTINGS.OSCDAMAGEDEVENT.TITLE": "Set Damage Interval",
"SETTINGS.OSCDAMAGEDEVENT_OUTPUT": "(Set Output)",
"SETTINGS.OSCDAMAGEDEVENT_OUTPUT.TT": "Set the JavaScript code to evaluate when you receive damage, the result value will be sent to the OSC parameter.",
"SETTINGS.OSCDAMAGEDEVENT_OUTPUT.TITLE": "Set Output Code",
"SETTINGS.OSCDEATHEVENT": "Send Death Event",
"SETTINGS.OSCDEATHEVENT.TT": "Sends a death event to the INT parameter 'ToN_DeathID'.\nYou can use this feature to track when your friends die in the game.\nThe number represents the location on the list for the specified username that just died, after the decay time this value will be reset back to 0.",
"SETTINGS.OSCDEATHEVENT.TITLE": "Set Player Names",
"SETTINGS.OSCDEATHEVENT_EDIT": "(Edit)",
"SETTINGS.OSCDEATHEVENT_EDIT.TT": "Set the list of player names that will be used for this parameter.\nSeparate different display names using a comma (,) character.",
"SETTINGS.OSCDEATHEVENT_DECAY": "(Decay)",
"SETTINGS.OSCDEATHEVENT_DECAY.TT": "Set the time (in milliseconds) to wait before resetting this value back to zero.",
"SETTINGS.OSCDEATHEVENT_DECAY.TITLE": "Set Decay Time",
"SETTINGS.OSCDEATHEVENT_COOLDOWN": "(Cooldown)",
"SETTINGS.OSCDEATHEVENT_COOLDOWN.TT": "Set the time (in milliseconds) to wait before setting the ID value for this parameter after multiple players die in quick succession.",
"SETTINGS.OSCDEATHEVENT_COOLDOWN.TITLE": "Set Cooldown Time",
"SETTINGS.OSCMASTERCHANGE": "Send Master Change",
"SETTINGS.OSCMASTERCHANGE.TT": "Sends 'TRUE' to the parameter 'ToN_MasterChange' when the instance master has changed.",
"SETTINGS.OSCMASTERCHANGE_EDIT": "(Set Interval)",
"SETTINGS.OSCMASTERCHANGE_EDIT.TT": "Sets the interval (in milliseconds) to wait before setting this parameter value back to 'FALSE'",
"SETTINGS.OSCMASTERCHANGE.TITLE": "Set Master Interval",
"SETTINGS.GROUP.NOTIFICATIONS": "Notifications",
"SETTINGS.XSOVERLAY": "XSOverlay Popup",
"SETTINGS.XSOVERLAY.TT": "XSOverlay popup notifications when saving.",
"SETTINGS.XSOVERLAY.MESSAGE": "<color=#ff9999><b>ToN</b></color><color=grey>:</color> <color=#adff2f>Save Data Stored</color>",
"SETTINGS.XSOVERLAY.TOGGLE": "<color=#ff9999><b>ToN</b></color><color=grey>:</color> <color=#adff2f>Notifications Enabled</color>",
"SETTINGS.PLAYAUDIO.TITLE": "Select Custom Audio File",
"SETTINGS.PLAYAUDIOSAVE": "Play Audio on Save",
"SETTINGS.PLAYAUDIOSAVE.TT": "Plays an audio when a new save code is created.",
"SETTINGS.PLAYAUDIOCOPY": "Play Audio on Copy",
"SETTINGS.PLAYAUDIOCOPY.TT": "Plays an audio when you copy a save code entry.",
"SETTINGS.PLAYAUDIO_SELECT": "(Select Audio File)",
"SETTINGS.PLAYAUDIO_SELECT.TT": "Select a custom audio file on your computer for this notification.",
"SETTINGS.PLAYAUDIO_SELECT.ALT": "$$SETTINGS.PLAYAUDIO_SELECT.TT$$\nRight click this button to reset this notification audio back to default.",
"SETTINGS.GROUP.TIME_FORMAT": "Time Formatting",
"SETTINGS.USE24HOUR": "24 Hour Time",
"SETTINGS.SHOWSECONDS": "Show Seconds",
"SETTINGS.INVERTMD": "Invert Month/Day",
"SETTINGS.SHOWDATE": "Right Panel Date",
"SETTINGS.SHOWDATE.TT": "Entries on the right panel will display a full date.",
"SETTINGS.SHOWTIME": "Right Panel Time",
"SETTINGS.SHOWTIME.TT": "Entries on the right panel will display the time it was created.",
"SETTINGS.GROUP.STYLE": "Style",
"SETTINGS.COLORFULOBJECTIVES": "Colorful Objectives",
"SETTINGS.COLORFULOBJECTIVES.TT": "Items in the 'Objectives' window will show colors that correspond to those of the items in the game.",
"SETTINGS.OPENRGBENABLED": "OpenRGB Enabled",
"SETTINGS.OPENRGBENABLED.TT": "Enables OpenRGB Integration, this option lets you change the rgb colors on your devices using OpenRGB.\nThis is a highly advanced feature and is currently not very user friendly, use it if you're familiar with JSON and OpenRGB.'",
"SETTINGS.OPENRGB_JSONFILE": "(Open JSON Setup)",
"SETTINGS.OPENRGB_JSONFILE.TT": "All the logic happens in the 'OpenRGB_Setup.json' file.\nEdit this file to customize your RGB layout for all the ToN color events.",
"OBJECTIVES.TITLE": "ToN Objectives",
"OBJECTIVES.EVENT_ITEMS_UNLOCKS": "Event Items Unlocks",
"OBJECTIVES.SEALED_SWORD": "Sealed Sword",
"OBJECTIVES.SEALED_SWORD.TT": "Found in Museum. Break case with a stun tool.",
"OBJECTIVES.GRAN_FAUST": "Gran Faust",
"OBJECTIVES.GRAN_FAUST.TT": "Survive Arkus with '$$OBJECTIVES.SEALED_SWORD$$'.",
"OBJECTIVES.DIVINE_AVENGER": "Divine Avenger",
"OBJECTIVES.DIVINE_AVENGER.TT": "Survive Arkus with '$$OBJECTIVES.SEALED_SWORD$$' after hitting them at least two times.",
"OBJECTIVES.MAXWELL": "Maxwell",
"OBJECTIVES.MAXWELL.TT": "Found in Experimentation. (spawns once per round)",
"OBJECTIVES.ROCK": "Rock",
"OBJECTIVES.ROCK.TT": "Survive Fusion Pilot.",
"OBJECTIVES.ILLUMINA": "Illumina",
"OBJECTIVES.ILLUMINA.TT": "Survive Bliss.",
"OBJECTIVES.REDBULL": "Redbull",
"OBJECTIVES.REDBULL.TT": "Survive Roblander.",
"OBJECTIVES.OMORI_PLUSH": "Omori Plush",
"OBJECTIVES.OMORI_PLUSH.TT": "Survive Something.",
"OBJECTIVES.PARADISE_LOST": "Paradise Lost",
"OBJECTIVES.PARADISE_LOST.TT": "Beat the shit out of Apostles.",
"OBJECTIVES.ITEM_SKIN_UNLOCKS": "Item Skin Unlocks",
"OBJECTIVES.RED_MEDKIT": "Red Medkit",
"OBJECTIVES.RED_MEDKIT.TT": "Survive Virus with Medkit.",
"OBJECTIVES.PSYCHO_COIL": "Psycho Coil",
"OBJECTIVES.PSYCHO_COIL.TT": "Survive Psychosis with Glow Coil.",
"OBJECTIVES.BLOODY_TELEPORTER": "Bloody Teleporter",
"OBJECTIVES.BLOODY_TELEPORTER.TT": "Survive a Bloodbath round with Teleporter.",
"OBJECTIVES.PALE_SUITCASE": "Pale Suitcase",
"OBJECTIVES.PALE_SUITCASE.TT": "Survive an Alternate round with Teleporter.",
"OBJECTIVES.THORN_HACKER": "Thorn Hacker",
"OBJECTIVES.THORN_HACKER.TT": "Survive Pandora with Teleporter.",
"OBJECTIVES.BLOODY_COIL": "Bloody Coil",
"OBJECTIVES.BLOODY_COIL.TT": "Survive a Bloodbath round with Speed Coil.",
"OBJECTIVES.BLOODY_BAT": "Bloody Bat",
"OBJECTIVES.BLOODY_BAT.TT": "Survive a Bloodbath round with Metal Bat.",
"OBJECTIVES.METAL_PIPE": "Metal Pipe",
"OBJECTIVES.METAL_PIPE.TT": "Survive an Alternate round with Metal Bat.",
"OBJECTIVES.COLORABLE_BAT": "Colorable Bat",
"OBJECTIVES.COLORABLE_BAT.TT": "Survive a Cracked round with Metal Bat.",
"OBJECTIVES.JUSTITIA": "Justitia",
"OBJECTIVES.JUSTITIA.TT": "Survive a Midnight round with Metal Bat.",
"OBJECTIVES.TWILIGHT_COIL": "Twilight Coil",
"OBJECTIVES.TWILIGHT_COIL.TT": "Survive Apocalypse Bird with Chaos Coil.",
"OBJECTIVES.PALE_PISTOL": "Pale Pistol",
"OBJECTIVES.PALE_PISTOL.TT": "Survive an Alternate round with Antique Revolver.",
"OBJECTIVES.WINTERFEST_UNLOCKS": "Winterfest Unlocks",
"OBJECTIVES.SNOWY_SPEED_COIL": "Snowy Speed Coil",
"OBJECTIVES.SNOWY_SPEED_COIL.TT": "There's something in the snow for you.",
"OBJECTIVES.TORCH_OF_OBSESSION": "Torch Of Obsession",
"OBJECTIVES.TORCH_OF_OBSESSION.TT": "Survive the Cold Night.",
"OBJECTIVES.HAVE_PLUSH": "Have Plush",
"OBJECTIVES.HAVE_PLUSH.TT": "Survive The Observation.",
"OBJECTIVES.PORTABLE_SLOTS": "Portable Slots",
"OBJECTIVES.PORTABLE_SLOTS.TT": "Survive Unbound with Have's Mysterious Brew.",
"OBJECTIVES.SOUL_VISITOR": "Soul Visitor",
"OBJECTIVES.SOUL_VISITOR.TT": "Survive an Unbound round with Teleporter.",
"OBJECTIVES.DEFLECT_COIL": "Deflect Coil",
"OBJECTIVES.DEFLECT_COIL.TT": "Survive an Alternate round with Regen Coil.",
"OBJECTIVES.ROOT_COIL": "Root Coil",
"OBJECTIVES.ROOT_COIL.TT": "Touch grass.",
"OBJECTIVES.GHOST_BAT": "Ghost Bat",
"OBJECTIVES.GHOST_BAT.TT": "Survive a Ghost round with Metal Bat.",
"OBJECTIVES.BLOODY_CHARM": "Bloody Charm",
"OBJECTIVES.BLOODY_CHARM.TT": "Survive a Bloodbath round with Silver Kat Charm.",
"OBJECTIVES.LUNA_CHARM": "Luna Charm",
"OBJECTIVES.LUNA_CHARM.TT": "Survive Kimera.",
"OBJECTIVES.DESTROYER_COIL": "Destroyer Coil",
"OBJECTIVES.DESTROYER_COIL.TT": "Survive a Midnight round with Corkscrew Coil.",
"OBJECTIVES.BLOODY_REVOLVER": "Bloody Revolver",
"OBJECTIVES.BLOODY_REVOLVER.TT": "Survive a Bloodbath round with Antique Revolver.",
"OBJECTIVES.HAUNTED_HAMBURGER": "Haunted Hamburger",
"OBJECTIVES.HAUNTED_HAMBURGER.TT": "Survive a Ghost round with Hamburger.",
"OBJECTIVES.THORN_GLOGNUT": "Thorn Glognut",
"OBJECTIVES.THORN_GLOGNUT.TT": "Survive Glaggle Gang.",
"OBJECTIVES.JAILBIRD": "Jailbird",
"OBJECTIVES.JAILBIRD.TT": "Survive every classic terror at least once.",
"OBJECTIVES.JOYOUS_ORB": "Joyous Orb",
"OBJECTIVES.JOYOUS_ORB.TT": "Survive JOY.",
"OBJECTIVES.CLAW_MACHINE_UNLOCKS": "Claw Machine Unlocks",
"OBJECTIVES.NORA_PLUSH": "Nora Plush",
"OBJECTIVES.NORA_PLUSH.TT": "Requires: Beyond Plush.",
"OBJECTIVES.ROBLANDER_PLUSH": "Roblander Plush",
"OBJECTIVES.ROBLANDER_PLUSH.TT": "Requires: Darkgrey Plush.",
"OBJECTIVES.OBSERVATION_PLUSH": "Observation Plush",
"OBJECTIVES.OBSERVATION_PLUSH.TT": "Requires: Have Plush.",
"STATS.TITLE": "ToN Stats Tracker",
"STATS.SHOW_LOBBY": "Show Lobby Stats",
"STATS.SHOW_TOTAL": "Show Total Stats",
"STATS.LABEL_ROUNDS": "Rounds",
"STATS.LABEL_ROUNDS.TT": "Total amount of rounds played. This is the same as (Deaths + Survivals = Rounds)",
"STATS.LABEL_DEATHS": "Deaths",
"STATS.LABEL_DEATHS.TT": "Amount of times you have died of unnatural causes.",
"STATS.LABEL_SURVIVALS": "Survivals",
"STATS.LABEL_SURVIVALS.TT": "Amount of times you have miraculously survived a round.",
"STATS.LABEL_STUNS": "Stuns",
"STATS.LABEL_STUNS.TT": "Amount of times you have stunned a Terror.",
"STATS.LABEL_STUNSALL": "Stuns All",
"STATS.LABEL_STUNSALL.TT": "Amount of times you and other players have stunned a Terror.",
"STATS.LABEL_TOPSTUNS": "Top Stuns",
"STATS.LABEL_TOPSTUNS.TT": "Highest amount of times you have stunned a Terror in a round.",
"STATS.LABEL_TOPSTUNSALL": "Top Stuns All",
"STATS.LABEL_TOPSTUNSALL.TT": "Highest amount of times you and other players have stunned a Terror in a round.",
"STATS.LABEL_DAMAGETAKEN": "Damage Taken",
"STATS.LABEL_DAMAGETAKEN.TT": "Total damage taken.",
"STATS.LABEL_LOBBYROUNDS": "Lobby Rounds",
"STATS.LABEL_LOBBYROUNDS.TT": "Total amount of rounds played on this lobby. This is the same as (LobbyDeaths + LobbySurvivals = LobbyRounds)",
"STATS.LABEL_LOBBYDEATHS": "Lobby Deaths",
"STATS.LABEL_LOBBYDEATHS.TT": "Amount of times you have died of unnatural causes on this lobby.",
"STATS.LABEL_LOBBYSURVIVALS": "Lobby Survivals",
"STATS.LABEL_LOBBYSURVIVALS.TT": "Amount of times you have miraculously survived a round on this lobby.",
"STATS.LABEL_LOBBYSTUNS": "Lobby Stuns",
"STATS.LABEL_LOBBYSTUNS.TT": "Amount of times you have stunned a Terror on this lobby.",
"STATS.LABEL_LOBBYSTUNSALL": "Lobby Stuns All",
"STATS.LABEL_LOBBYSTUNSALL.TT": "Amount of times you and other players have stunned a Terror on this lobby.",
"STATS.LABEL_LOBBYTOPSTUNS": "Lobby Top Stuns",
"STATS.LABEL_LOBBYTOPSTUNS.TT": "Highest amount of times you have stunned a Terror in a round on this lobby.",
"STATS.LABEL_LOBBYTOPSTUNSALL": "Lobby Top Stuns All",
"STATS.LABEL_LOBBYTOPSTUNSALL.TT": "Highest amount of times you and other players have stunned a Terror in a round on this lobby.",
"STATS.LABEL_LOBBYDAMAGETAKEN": "Lobby Damage Taken",
"STATS.LABEL_LOBBYDAMAGETAKEN.TT": "Total damage taken on this lobby.",
"STATS.LABEL_PLAYERSONLINE": "Players Online",
"STATS.LABEL_PLAYERSONLINE.TT": "Represents the amount of players in the instance.",
"STATS.LABEL_ITEMNAME": "Item Name",
"STATS.LABEL_ITEMNAME.TT": "The name of the current item held.",
"STATS.LABEL_ISOPTEDIN": "Is Opted In",
"STATS.LABEL_ISOPTEDIN.TT": "True if the player is opted-in onto the game. This means the player is outside the respawn zone.",
"STATS.LABEL_ROUNDSTUNS": "Round Stuns",
"STATS.LABEL_ROUNDSTUNS.TT": "Amount of times you have stunned a Terror in the round.",
"STATS.LABEL_ROUNDSTUNSALL": "Round Stuns All",
"STATS.LABEL_ROUNDSTUNSALL.TT": "Amount of times you and other players have stunned a Terror in the round.",
"STATS.LABEL_TERRORNAME": "Terror Name",
"STATS.LABEL_TERRORNAME.TT": "Displays the Monster's name that is currently active on the round.",
"STATS.LABEL_ROUNDTYPE": "Round Type",
"STATS.LABEL_ROUNDTYPE.TT": "Name of the current round type.",
"STATS.LABEL_MAPNAME": "Map Name",
"STATS.LABEL_MAPNAME.TT": "Name of the Map this round is currently taking place on.",
"STATS.LABEL_MAPCREATOR": "Map Creator",
"STATS.LABEL_MAPCREATOR.TT": "Name of the map creator.",
"STATS.LABEL_MAPORIGIN": "Map Origin",
"STATS.LABEL_MAPORIGIN.TT": "Displays where this map originates from.",
"STATS.LABEL_ISALIVE": "Is Alive",
"STATS.LABEL_ISALIVE.TT": "True if the player is currently alive on a round.",
"STATS.LABEL_ISREBORN": "Is Reborn",
"STATS.LABEL_ISREBORN.TT": "True if the player was reborn using Maxwell on a round.",
"STATS.LABEL_ISSTARTED": "Is Started",
"STATS.LABEL_ISSTARTED.TT": "True if a round is started and ongoing.",
"STATS.LABEL_INSTANCEURL": "Instance URL",
"STATS.LABEL_INSTANCEURL.TT": "The current full URL of the instance you joined.",
"STATS.LABEL_ISKILLER": "Is Killer",
"STATS.LABEL_ISKILLER.TT": "True if the player is currently the killer on a Sabotage round.",
"STATS.LABEL_ROUNDINT": "Round INT",
"STATS.LABEL_ROUNDINT.TT": "Represents the int value of the current round type.",
"STATS.LABEL_PAGECOUNT": "Page Count",
"STATS.LABEL_PAGECOUNT.TT": "The amount of pages collected during an 8 Pages round.",
"STATS.LABEL_MAPINT": "Map INT",
"STATS.LABEL_MAPINT.TT": "Represents the int value of the current map.",
"STATS.LABEL_DISPLAYNAME": "Display Name",
"STATS.LABEL_DISPLAYNAME.TT": "Your display name in VRChat.",
"STATS.LABEL_DISCORDNAME": "Discord Name",
"STATS.LABEL_DISCORDNAME.TT": "Your display name in Discord.\nRich Presence must be enabled.",
"STATS.TEMPLATE_KEY": "Template Key: {0}",
"STATS.CTX_TYPE_IN_VALUE": "Type In Value",
"STATS.CTX_TYPE_IN_VALUE.TT": "You can type your own custom values to match the stats displayed on the ToN map.",
"STATS.CTX_TYPE_IN_VALUE.TITLE": "Type in custom value for",
"STATS.CTX_COPY_TEMPLATE_KEY": "Copy Template Key",
"STATS.CTX_COPY_TEMPLATE_KEY.TT": "Copy the template key for this stat.\nThis can be used in the OSC Chatbox Template under Settings.",
"STATS.CTX_COPY_TEMPLATE_KEY.MESSAGE": "Copied to clipboard: {0}"
}